
XP Gaming drew greater than 700 folks to its 2024 XP Sport Developer Summit in Toronto, Canada, final week to listen to talks about mental property and sport improvement.
I went to the occasion and moderated a panel. It was good to take heed to talks and discuss what it takes to maintain sport communities — like Canada’s native sport ecosystem — going robust at a time of layoffs.
The occasion had a variety of indie sport corporations in addition to some triple-A veterans as effectively. With the widespread subject of mental property in video games, the audio system embody Michael Schmalz, former president of Digital Extremes, maker of Warframe; Kate Edwards, CEO of Geogrify; Xalavier Nelson Jr., founding father of Unusual Scaffold, writer of video games akin to El Paso Elsewhere and Stranger Issues VR; Jason Della Rocca, founding father of Execution Labs; and Daniel Posner, CEO at End Line Video games.
I moderated a panel with Amir Satvat, director of enterprise improvement of Tencent Video games; Christine Kev, board member at Girls in Video games France; and Kim Gibson, program advisor at Interactive Digital Media Ontario Creates. We talked about Satvat’s sport job sources and upholding sport communities at a tough time. Satvat not too long ago famous that sport job seekers who use his sources are 84% extra more likely to get a job than those that don’t. However nonetheless, 92% of these in search of jobs, over 12 months, is not going to discover a position in video games.
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That’s a troublesome stat. Nonetheless, I used to be impressed with the expansion of Toronto’s sport companies. Jason Lepine, CEO of XP Gaming, informed me that there are greater than 300 sport corporations in Toronto, which compares favorably with a variety of cities in North America — although it’s nonetheless smaller than the 500-plus corporations in Montreal.
Lepine sarted out at Fanatic Gaming, which hosted Canada’s shopper online game conference, EGLX, which drew greater than 30,000 folks. He targeted on a dev convention inside that occasion, after which left the corporate to construct XP Sport Summit again in 2019. Then the pandemic hit and Lepine needed to do digital occasions for 2 years in a row. In 2023, the occasion was held in individual, and this yr was the second such present on June 13-14. About 250 sport corporations confirmed up on the occasion. I interviewed Lepine in regards to the occasion.
Right here’s an edited transcript of our interview.

GamesBeat: How did you get began with XP Gaming?
Jason Lepine: I began on the finish of 2019. Our first XP Sport Summit was imagined to happen in 2020. The pandemic canceled that. The explanation I began, I used to work at an organization known as Fanatic Gaming, the place we hosted EGLX. It was Canada’s largest online game conference. It was a B-to-C occasion in Toronto. We had 30,000 visitors. As I used to be constructing the programming for that occasion and rising it, I used to be attempting to draw the trade. I observed that the trade wasn’t enthusiastic about coming to a B-to-C occasion, although, builders and indies.
As I used to be digging into why, I discovered that the wants had been totally different, after all. One yr we piloted a developer convention on prime of EGLX that was restricted to 300 tickets. We bought out the pilot. I noticed a variety of potential there. That’s why I left the corporate to construct alone and begin the XP Sport Summit, which was initially known as the XP Sport Developer Summit. We made it a bit shorter. By sheer willpower, via the pandemic, I simply continued iterating and studying and listening to suggestions. That’s the place we’re at this time.
GamesBeat: The primary occasion was all digital, proper?
Lepine: Sure. In 2020 we streamed it on Mixer. It was a really fundamental–I don’t really matter that one. In 2021 we did a full digital convention. We had some on-line conferences. We had talks. Then in 2022 we did a hybrid occasion. Every part was each on-line and in-person. Final yr was the yr we hit the imaginative and prescient I had for the present. It was via that occasion that we showcased what we might do.

Shortly after, we gained the chance to do MIGS in Montreal. This yr was the primary yr we needed to now construct a convention that didn’t compete with MIGS, however complemented it. That’s why we went with the theme of IP this yr. MIGS could be very B-to-B. It attracts a variety of worldwide consideration. It has an id, despite the fact that it’s modified over the past 20 years. I noticed that there was a possibility to speak about IP and video video games right here in Canada that no different convention actually touches on as a spotlight. That’s what we did this yr.
GamesBeat: How did the attendance change through the years?
Lepine: Coming into my very own firm, I had a variety of relationships with the educational aspect, the faculties. Our first yr, our largest associate was a college. We had a variety of college students. It was extra of a junior crowd. Through the years we’ve managed to usher in extra choice makers, enterprise leaders. We’re nonetheless in a part of–we appeal to an equal quantity of choice makers and builders. However this yr we’ve got far fewer college students. That was by design. We didn’t have a scholar ticket bought publicly this yr. It was additionally our most costly yr for tickets. We had a VIP ticket and a convention cross as the one two choices we had.
GamesBeat: About how many individuals did you draw to every one over time?
Lepine: I gained’t depend the digital occasions, as a result of I can’t verify who truly logged in. Our first hybrid occasion, we began at about 400 visitors. Final yr and this yr we had related numbers. I don’t know the ultimate depend proper now. We had about 750 final yr and it appears like it is going to be related this yr.
GamesBeat: Are you drawing folks from exterior of Toronto, exterior of Canada?
Lepine: Completely. Final yr I believe it was one thing like 40% from exterior of Toronto. This yr, I do know we’ve got greater than 10 nations represented. We did draw extra worldwide consideration. We had a really totally different partnership with our venue. There are various extra rooms being booked right here, which reveals we’ve got a variety of vacationers. A really wholesome portion of our viewers is from overseas. We’re comfortable to see so many individuals touring for this occasion.

GamesBeat: What does that inform you about how builders wish to collect?
Lepine: Once I set out initially, my ambitions had been–I needed to have a GDC on the east coast. I pitched it that strategy to folks. I don’t say that anymore, as a result of GDC is very large. It’s 30,000 folks. What I’ve discovered is there’s an urge for food, a robust want for the trade to attach at smaller occasions. Our occasion is 750. MIGS was 1,200 final yr. I wish to maintain our occasions to that measurement. Between 700 and a couple of,000 is a candy spot the place you get a variety of enterprise finished and meet a variety of nice folks, however the occasion is ready to create and curate a extra intimate expertise, quite than, “Right here’s a jungle. Try to discover a strategy to do enterprise right here.”
GamesBeat: What have you ever discovered in regards to the make-up of Canada’s sport studios?

Lepine: I can solely communicate to Toronto and Montreal to this point. They’re very totally different. Montreal is dwelling to most of our triple-A studios right here in Canada. That’s the place they cluster. Once we’re doing a B-to-B present there, after all we get much more discussions and enterprise round triple-A studios. In Ontario and Toronto we’ve got a really robust impartial scene. I believe we’ve got greater than 300 studios right here. The wants of the studios listed below are very totally different.
It’s not unique, however whereas I see indies in Montreal that want funding too, I see a lot bigger offers being negotiated there. Outsourcing partnerships at these ranges. Right here in Toronto it’s much more small studios searching for funding, searching for companions, searching for publishers, searching for data to share with one another. How are you constructing your organization? What methods work in 2024? The content material and the make-up of who we invite is totally different between the 2.

GamesBeat: What number of studios and firms do you’ve at every present?
Lepine: At MIGS we’ve got greater than 500 corporations attending. I’m certain there are much more in Quebec. I believe it’s round 30 triple-A studios. Right here, final yr we had greater than 200 corporations. Once I checked final week we had been over 250 registered this yr, and we all the time see a spike in registration on the finish. I wouldn’t be stunned if we handed 300 this yr at XP.
GamesBeat: Ubisoft has a studio right here. Do you’ve different triple-A studios right here in Toronto?
Lepine: Now we have Ubisoft. That’s the large one. Sure Affinity established themselves right here in 2019. Then we’ve got some bigger cellular studios. Now we have Zynga. Rockstar has a small studio. They’re very quiet. We don’t get the possibility to listen to a lot about what they do. Sledgehammer not too long ago opened. And Behaviour Interactive additionally has a satellite tv for pc workplace right here. We’re seeing extra triple-A studios opening places of work right here. It’s on a progress trajectory.
GamesBeat: Does it really feel like Toronto is pulling in folks from elsewhere, the identical means Canada is normally?

Lepine: By way of organising new companies? In Ontario and Toronto there’s very wholesome tax credit score help. The quantity is someplace round 40%. What’s attention-grabbing is there’s loads taking place in Quebec proper now. Quebec additionally had a really wholesome tax credit score, however there’s a brand new regulation introduced a few months in the past that may see the credit score diminished over the subsequent 5 years. That’s going to impression the panorama of the gaming trade in Canada.
One of the best tax credit we see are on the east coast proper now, in Nova Scotia. Each province has a distinct providing. Toronto is a global hub for Canada, so there’s a variety of alternative right here. Historically for video games there weren’t alternatives just like the XP Sport Summit for folks to come back and do enterprise, however we all the time hear good issues from individuals who journey right here. “Lastly I’ve an excuse to come back to Toronto.” It’s very accessible by prepare, airplane, all of that.
GamesBeat: Have you ever adopted the talk round that transfer to scale back the Quebec tax breaks?
Lepine: I let our companions in Quebec, La Guilde, do the work of advocacy there. They’re undoubtedly representing the sport trade and preventing for these credit. I’m attempting to work with the federal government to point out them that perhaps the results of those selections aren’t what they intend. There’s dialogue taking place. There could have been a disconnect between what the federal government supposed to resolve with that discount versus the consequence. From what I hear, it’s going to impression a variety of small companies, small studios, and never simply within the online game trade. It’s throughout visible results, particular results as effectively.
If you have a look at a metropolis like Montreal that’s been identified for its inventive tradition for thus many a long time, to have that pink flag of the federal government saying they gained’t help it like they’ve, it actually throws that trade into the unknown. What’s it going to be like within the subsequent 5 years?

GamesBeat: What impact has distant work had on corporations deciding the place to place staff, the place to place hubs? It looks like a few of the insurance policies that had been in place perhaps don’t work anymore if everyone seems to be all unfold out.
Lepine: Distant work wasn’t round when these insurance policies had been developed 10 or 20 years in the past. When you’ve the choice of distant work and you’ve got these tax incentives, not simply in Canada, however all over the world–we’re seeing locations in Australia, cities and provinces, doing a variety of incentives for the trade to arrange there. I don’t have the reply. I don’t know the way it works. To my understanding, you continue to must arrange a studio. If we’re working on the similar firm and there’s a daft tax credit score in, say, British Columbia, I might nonetheless have to register the corporate there. You’d must be an worker there. I believe you’d must stay there. There are some challenges. It’s not as straightforward as simply throwing folks the place it appears finest. However a dialog with people who find themselves extra accustomed to it than I’m might discover how that impacts issues.
GamesBeat: Does there nonetheless appear to be a circulation of sport corporations from the U.S. into Canada? Or does it really feel like that’s not taking place as a lot anymore?
Lepine: I don’t have an excessive amount of visibility into that. The sentiment appears to be that individuals will work the place they wish to stay, in the end. It comes all the way down to high quality of life and elegance of life. Not essentially in gaming, however within the content material creator house, for instance, we’ve got a variety of well-known content material creators originating from Toronto who stay in California now. You don’t have winter on the similar degree there. They get to bond with different content material creators in Los Angeles and locations like that. There are many corporations that may deliver creators to particular occasions and activations. There’s an incentive for that trade to go there.

If you have a look at sport studios, it comes all the way down to the place the folks–I do know somebody who was working at Riot Video games over on the west coast. He was very profitable. He left as a result of he stated, “If I can do this at Riot, I can do it with my very own studio.” He moved to Waterloo, Ontario, about an hour away from right here. Once I requested him why he got here right here, it was only a matter of life selections. The tax credit helped, however it actually got here all the way down to–his crew is all distant. He’s working with people in Texas, in California, right here in Canada. It’s a really trendy strategy to do enterprise.
GamesBeat: What’s subsequent in your mission highway map? What are a few of the belongings you wish to do?
Lepine: I all the time inform everybody that XP Gaming–we’re not an occasions firm. We simply occur to make good occasions. The mission for the corporate is to attach the online game trade. We began the place I stay in Toronto. We expanded to Montreal. Later this yr we’re increasing to Vancouver. Now we have different plans in 2025 to cowl one other space, though we’re not able to announce. From that time, Canada might be well-connected in my eyes. However actually, our imaginative and prescient is to work across the globe, in different nations, and create that connection.

Occasions are a good way to create connections, a good way to run into folks, to make introductions. That nose to nose, as we noticed via the pandemic, won’t ever get replaced. However we’re additionally different platforms and know-how. How can we join folks exterior of occasions? What companions do we have to assist make these connections higher?
We simply introduced the Sport Caviar partnership, which can kick issues off at MIGS. That lets us join folks in one other means. Proper now, at this time, anyone can go on the Sport Caviar platform and join with a developer searching for a service supplier. If I’m a service supplier I can go there and discover some folks. That’s primarily what occurs at our occasions. Sport Caviar does that year-round. However once more, it’s not the identical as working nose to nose. That’s the place we noticed a possibility to associate and leverage our strengths to create extra of these deal flows.
GamesBeat: Does XP Gaming qualify for a tax credit score itself?
Lepine: We don’t. We’re not seen as making video games. I say we’re not an occasions firm, however within the eyes of everybody else we’re an occasions firm. We get no credit. We fall in an odd house. We’re a for-profit firm, so we don’t get entry to the grants that help initiatives like this. However we’re not a sport studio, so we don’t get any of these credit both. We fall in between all the federal government help.
GamesBeat: Do any authorities teams sponsor what you do, although?
Lepine: Sure, that’s true. The town of Toronto is considered one of our sponsors. They’re robust supporters and believers in what we’re doing. We’re attracting extra eyes, extra folks, extra companies to town. Over time they’ve undoubtedly seen this funding repay. They hope to draw extra companies right here and additional nurture the sport trade.
Disclosure: XP Gaming paid my strategy to Toronto, the place I moderated a panel on communities in gaming.
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