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    Home»Software Engineering»Constructing an Indie Hit in Godot with Jay Baylis and Tom Coxon
    Software Engineering

    Constructing an Indie Hit in Godot with Jay Baylis and Tom Coxon

    adminBy adminSeptember 25, 2025Updated:September 25, 2025No Comments2 Mins Read
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    Constructing an Indie Hit in Godot with Jay Baylis and Tom Coxon
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    Constructing an Indie Hit in Godot with Jay Baylis and Tom Coxon


    Cassette Beasts is a turn-based monster-battling RPG that lets gamers file creatures onto cassette tapes and remodel into them throughout battle. The sport was an indie hit, and can be one of the profitable video games constructed with the open supply Godot Engine.

    Jay Baylis and Tom Coxon are the creators of Cassette Beasts at Bytten Studio. They be a part of the present with Joe Nash to speak concerning the growth of their recreation.

    Joe Nash is a developer, educator, and award-winning group builder, who has labored at firms together with GitHub, Twilio, Unity, and PayPal. Joe acquired his begin in software program growth by creating mods and operating servers for Garry’s Mod, and recreation growth stays his favourite technique to expertise and discover new applied sciences and ideas.

     

     

    Please click on right here to see the transcript of this episode.

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